Lair of the Dusk Witch

Novarion Sector Vibes

The Novarion Sector Primer
A Future History
Worlds of the Novarion Sector
Notable Sci-Fi Technology
Novarion Sector Vibes

This is the most important post. This is my attempt to communicate the heart of the setting, what draws me in personally, and hopefully what draws in players as well. Everything else is just spackle and scaffolding.

Somewhere, Everywhere

A starship blinks into existence in the furthermost orbit of a distant blue star. The hull is scraped and pitted by dust and micrometeors, but it still bears the vibrant colors of its merchant company. Her crew and the company are the five people aboard the ship, just now changing shifts after a long jump outside the universe. They are hardy folk, few born spacers among them, but all spacers made. Each came from a different planet, lured to the void by promises of treasure, glory, and freedom. They sing as they steady the grav-rudder and fire the maneuver drives. They sing to lift their spirits. They sing to thank the gods and saints who sheltered their ship through the darkness.

They slip silently through the night, keeping a careful watch for hunting raiders. They tell tales of lost treasure-moons, shore leave misadventures, and things on the scanners that no scientist could explain.

When they arrive to their planet, a green and red cloud-wrapped bauble in a night sky, they disembark aboard an orbital starport and take a shuttle down below. The lowport is a hive of scum and villainy, but far more accommodating than the claustrophobic starport above. The merchant-captain cuts a swaggering figure, especially in her fine blue jacket, wearing her filigreed monoblade longsword (looted off of a dead Gallican officer) and holding a customized mag pistol (maintained as a hobby by her engineer.) She and her crew - a rough and tumble crowd with stained jumpsuits and a riot of fashions - disperse into the open-air market just outside of the lowport proper, rubbing shoulders with a dozen cultures.

The market is wooden stalls (the planet has an abundance of trees) reinforced and capped with iron plating. Other materials are rare. Everyone here is trying to find something: supplies, fuel, weapons. The locals are only too happy to oblige, and hefty bribes to local enforcers let less savory goods travel uninterrupted. The captain easily strikes a deal for her machine tools and rare alloys with a local merchant. A handshake, a handful of credits, and few bottles of alien liquors secure the deal.

She moves into the main square to gather her crew, and that's where she spots him. He's got a bearded chin, an arm that glistens with chrome, and a wide-brimmed hat. He's wearing a cloak of the local style, draped over his shoulders for camouflage. He's a bounty hunter, and a violent one. She's got a price on her head, set by the bank who gave her the ship years ago. He catches the captain's eye, tosses his cig, and gives the captain one courteous nod.

Then the shooting starts. The captain dives into cover as the bounty hunter whips out his two laser pistols. He pumps her hiding spot full of laser fire. Their distinctive hiss-cracks ripple across the square. The crowd flees from the gunfight, and the crew are carried away in the struggle.

The captain is pinned down and bleeding. The bounty hunter stalker her, scanning the market until he reaches the stall wreckage she is hiding in. The captain knows the minute she pops out and tries to shoot, she's dead. He's just too fast. She would draw her sword to ambush the scoundrel, but a cauterized gash now runs down her sword arm. There's one last trick up her sleeve. On a distant moon, hiding from pirates, the captain and her crew discovered a cavern dug long ago. Inside was jewelry, gold, silver, ancient books - enough treasure to keep them flying a few more months. Amidst the alcoves, the captain also discovered a small device, incongruous among the tomb riches. She draws it out from her coat pocket. It's a fist-sized cylinder made of black metal, with two sections of glowing purple lights run along its side, and a single button between them.

It's pretech, for certain. That much the captain can tell. She can't fully determine what it does, but she figures it's some kind of grenade, on account of how it looks like a grenade, and how she would really like it to be some kind of grenade. It could probably fetch her six months of spare parts, but right now, huddled behind the fallen table, she figures out her life is worth more than tens of thousands of credits. She has no idea what this thing will do, if anything, but she is running out of time. The footsteps get closer. The captain presses the button. With a prayer, a curse, and a sharp breath, she tosses it overhead.

Elsewhere in the Universe

Leaf on the Wind

"Leaf on the Wind," by Wayne Peters

#lore #novarion-sector #rpg #swn #worldbuilding